17 thoughts on “Blender Linux VS Windows – Which one is faster for rendering? #blender

  1. I have a Ryzen 9 and RTX 3060, a year ago moved from Windows to pure Arch, day and night change , super speed at everything! Even cycles rendering, zero crashes compared to frequent crashes in Windows

  2. This is not only Ubuntu vs windows. It’s everything I wanted to know about blender and Ubuntu. Including installation just wow. Thanks for this video. I needed it

  3. RTX cards have dedicated cores that have drivers optimized for Cycles, Blenders Path Tracing. Ray Tracing is a DirectX 12 only feature that isn’t the only software/API that has it and to be honest its NVIDIA’s clever marketing use of the term that fooled fan-boys into believing it was exclusive to RTX cards. Blender doesn’t natively support AMD RDNA 2 but when programmer do, NVIDIA RTX users are going to start scratching their heads and blaming its on “drivers” – AMD is looking forward to it because the tables will be turned.

  4. Man, I have tested renders on Ubuntu, Mint and POP distros against Windows. They all gave from -10% to +2% improvement in performance. Blender on Windows is really faster regardless whether you use CPU or GPU renders. Sad but true. I want to add that in 2015 Blender on Linux Mint gave me a +15% performance compared to Windows. Now things are different.

  5. Your performance might drop if you put the PCI express SSD on the same lane as the Graphic Card. This seriously could be the reason for the 3% drop. Depending on the application it could be much worse. Check your motherboard manual to see which PCIe slots share bandwidth and put the SSD into a different slot.
    Comparing Windows 10 Pro to Linux Mint 21 and testing with the Blender benchmark. Linux wins on CPU rendering by 25% and GPU by 8% on my system.

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